The animations will be done in Autodesk Maya in 3D and will be cycles for game animation and will be based on action themed games. I will not only focus on walk cycles for both human and animal, but also various actions which will require me to look into different types movements Which I may have not done before.
- wolf run cycle
- robot knock back and slide
- Human character shimmying (Cat hang shimmy)
- dragon flying
- mannequin pushing a block
- Human walk cycle
- character dodge
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